A. ENDpoint
Snaps to the closest endpoint of an arc, elliptical arc,
line, mline, polyline segment, or ray or to the closest corner of trace, solid
or 3d face.
B. MIDpoint
Snaps to the midpointof an arc, ellipse, elliptical arc,
line, mline, polyline segment, solid, spline, or xline.
C. INTersection
Snaps to the intersection of an arc, circle, ellipse,
elliptical arc
D. EXtension
Snaps to the extension point of an object. You establich
an extension path by moving the cursor over endpoint of an object. A marker is
placed on the endpoint. While the endpoint is marked, the cursor to the
extension path of the endpoint.
E. APParent
Intersection
Apparent intersection includes two separate snaps modes:
Apparent Intersection and Extended Apparent Intersection.
Apparent Intersection snaps to the apparent intersection
of two objects(arc, circle, ellipse, elliptical arc, line, endline, polyline,
ray, spline, or xline) that do not intersect in 3d space but appear or
intersect in the drawing display.
Extended apparent intersection snaps to the imaginary
intersection if the objects were extended along their natural paths.
F. CENter
Snaps to the center of an arc, circle, ellipse or
elliptical arc.
G. NODe
Snapsthe point objects
H. QUAdrant
Snaps to the quadrant point of an arc, circle, ellipse or
elliptical arc.
I. INSertion
Snaps to the insertion point of an attribute, a block, a
shape or text.
J. TANgent
Snaps to the tangent of an arc, circle, ellipse, or
elliptical arc.
K. NEArest
Snaps to the nearest point on an arc, circle, ellipse,
elliptical arc, line, mline, point, polyline, spline, or xline.
L. PERpendicular
Snaps to a point perpendicular to an arc, circle,
ellipse, elliptical arc, line, mline, ray, solid, spline, or xline.
M. PARAllel
Snaps to an extension in parallel, with an object, when
you move the cursor over the endpoint of an object, the endpoint is marked and
the cursor snaps to the parallel alignment path to that object. The alignment
path is calculated from the current "From point" of the command
N. QUIck
Snaps to the first snap point found. Quick must be used
in conjunction with other object snap modes.
O. NOne
Turn off object modes.